Called "sight of surrender" because whatever they lay their sight on, will cease to exist in a matter of moments. They are loners, usually appearing solitary but will not hesitate to attack in groups. They see themselves as some kind of custodians of the walls of Roshamuul and rarely depart from their seemingly self-imposed duty of guarding what belongs to them. Fighting them is extremely dangerous and wearisome as they are extraordinary battle-hardened with near impenetrable armor and only one weak spot - their eye. They will always try to force everything in the sight to surrender so there is either victory or...
Sights Of Surrender have 28000 hitpoints. They cannot be paralyzed. Moreover, they are strong against death, earth, energy, fire, ice and physical damage. On the other hand, they are weak against holy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Sights Of Surrender yield 17000 experience points. They carry blue crystal shards, blue crystal splinters, broken visors, brown crystal splinters, great mana potions, great spirit potions, green crystal shards, green crystal splinters, platinum coins, sights of surrender's eye, stone skin amulets, ultimate health potions, violet crystal shards and sometimes other items with them.